Calling All Stage Designers! Visit Booth D68 to Get Hands-On with the "Breathing Screen"
[Exhibition Core Info at a Glance]
Exhibition: Prolight + Sound Guangzhou 2026
Date: May 28 - 31, 2026
SPECTRUM Booth:Booth D68, Hall 9.1
High-Alert: The "Seamless Interaction & Playback Control Experience Zone," tailor-made for new media artists and stage designers, is about to open!

For every new media artist and stage designer pursuing ultimate sensory experiences, traditional 2D flat LED screens have long caused visual fatigue. What if the screen is no longer a cold, static "wall," but a living entity that can perceive human motion, beat with the music, and "breathe freely" in a 3D physical space?
At the 2026 Prolight + Sound Guangzhou exhibition, SPECTRUM, an industry-leading comprehensive service provider of dynamic display equipment, will launch an exclusive "Cutting-Edge Interaction Experience Zone" at Booth D68, Hall 9.1. We sincerely invite all visual magicians to visit us on-site, ditch the boring PowerPoint proposals, and get directly hands-on with this cyberpunk-style kinetic matrix!
I. Unlocking "Motion-Triggered Screens": Live Testing of TouchDesigner Kinetic Screen Interaction
In science museums, immersive art exhibitions, and high-end commercial spaces, interactivity is the core metric that determines a project's viral success. To completely shatter the iron rule that "screens can only broadcast one-way," SPECTRUM has achieved full integration with the world's top visual interaction software, TouchDesigner, at the underlying software architecture level.
At the Booth D68 interaction experience zone, you will personally witness the stunning charm of TouchDesigner kinetic screen interaction:
Real-Time Skeletal & Motion Capture: Radars and Depth Cameras will be set up on-site. As you walk up to the screen, wave, or move, the spatial coordinate data captured by the sensors will be translated in real-time into Z-axis displacement commands for the mechanical motors via SPECTRUM's exclusive TD2Matrix interface.
Zero-Latency "Physical Ripples": Every movement you make will trigger authentic physical undulations across the giant 6×3.5m matrix. This seamless feedback of "the screen moving with the body" will provide infinite inspiration for your future interactive installation designs.
II. Bridging Virtual and Reality: The Ultimate Puzzle Piece for UE5 Immersive Stage Effects
For directors of major touring concerts and broadcast studios, the powerful real-time rendering capabilities of Unreal Engine 5 (UE5) have already reshaped digital stage design. But how do you make the virtual impact inside UE5 truly "protrude" from the screen and rush toward the audience?
SPECTRUM's answer is the physical-level extension of UE5 immersive stage effects.
On-site, we will showcase our proprietary UE2Matrix engine plugin. Through this ecosystem, designers can bind the physical modules of the kinetic screen directly within the UE5 scene.
When the UE5 engine renders a breathtaking scene of a giant dragon rushing toward the screen, the corresponding physical screen modules will instantly eject within the same millisecond (reaching a physical stroke of up to 600mm). Virtual particle effects and a real metal matrix interlock flawlessly at this moment, delivering a deeply oppressive and thrilling 4D immersive audiovisual impact to the live audience!
III. Rejecting the Black Box: A Fully Open "Hardcore Console Experience Station"
Beyond the seamless docking of top-tier software ecosystems, we have also prepared hardcore experience equipment at Booth D68 filled with the "thrill of manipulation":
Faders Control Undulations: A standard MA lighting console is connected on-site. Just like controlling a moving head light, you can directly pull the faders via the DMX512 / ArtNet protocol to control the rhythmic extension and retraction of the kinetic matrix, experiencing the ultimate fluidity of "pushing a screen like pushing a light."
One-Click Mobile Array Switching: Experience SPECTRUM's proprietary Mshow4 smart playback and control system. Simply pick up the provided iPad to switch the complex 3D physical matrix into a flat LED playback mode with a single click. Swap interactive content in seconds and feel the minimalist operational logic.
Safety Anti-Pinch Challenge: Personally test the 3kg smart anti-pinch algorithm standard on the SPKI series. Use your hand to block a module extending at high speed and experience what true industrial-grade safety feels like.
💡 Designer Geek Q&A (FAQ)
Q1: For a visual team with no programming background, is the barrier to entry high for TouchDesigner kinetic screen interaction?A: The barrier is extremely low! SPECTRUM not only provides underlying hardware communication support but has also developed exclusive API interface components (like TD2Matrix) for designers. You do not need to write complex motor control code; simply connect the sensor data nodes to our control components to easily output mechanical displacement signals. This allows your team to focus 100% of their energy on the visual creativity itself.
Q2: When using UE5 immersive stage effects at a live concert, how do you ensure the mechanical movements don't drop frames or experience latency?A: Kinetic screen latency is not just a software issue; it is a hardware communication issue. SPECTRUM's underlying system abandons traditional serial protocols and adopts German Bosch's automotive-grade CAN bus technology. Its powerful anti-interference capabilities and massive data throughput ensure that whether running UE5 or ArtNet signals, the visuals and physical movements of up to 65,536 motion nodes can achieve frame-level interlocking without any sluggishness.
[Lock In Your Exclusive Experience Slot Now!] From creative mind maps to stunning physical execution, the only thing standing between you and a top-tier dynamic visual masterpiece is a hardware and software ecosystem that truly understands you.
May 28 - 31, 2026, SPECTRUM eagerly awaits the arrival of all visual geeks at Booth D68, Hall 9.1, Area A of the Pazhou Complex in Guangzhou. Come to the site and unleash your creative ambition!